Great game. It reminds me a little of Doom.
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I like concept of the game and knowing that it is an fps game it makes it even more fun to play! i was puzzled at the end cause i didn't know i had to climb the rock, and i think it is a cool feature. feels like you need to think outside the box. anyways great game!
I would like it to have more performance, and noticed that the framerate was lowering you,thanks for playing it bro *__+
I liked the grapjics style. Overall gameplay, the audio but there where a couple of glitches with the depth of view but who am I to complain, I can't develop a game.
Keep up the great work
big ultrakill vibe
Esta buenisimo este y el cap anterior, una pasada
I have some issues tho
1. Options get reseted each death or level, which is stressful
2. i think you should make the movement less slippery and more accurate, but that´s just me.
All in all, i like the style of the game aswell as the fact that you have to aim upwards to hit the enemys, interesting and fun. Graphics style is also cool and the music is alright. I´d like to see the 1. getting fixed but i still like your game, good job! :)
the move slipp im work in this,in the options is weard,but fixin this and reset one more time,thenks for review and play my bro *____*
The game broke at what I believe to be level two. It cut the video short but I don't mind. Good game up until the doors wouldn't open.
This game reminded me why I used to Love video games...
I was lost, and had no faith in the world. Games reflected that to me.
I haven't enjoyed video games for the last 2 or 3 years... and believe me, I've tried.
I realize that it's because I now have faith for a Brave new world.
And not one that feels like living for nothing. One that feels lost.
Thank you for creating this game, the music is great and gameplay fits right in with it.
Nice Alan Walker touch in the end.
Much Love and Light to you <3
you men,you message is very intense,i feel what you say.I hope you really enjoyed it, messages like that make me want to continue with this hoby that I really love, take care of yourself, friend
I gave this game a go, I am unsure if I tried it before it was finalised or I missed something but it seems I got stuck after getitng the jet pack!?? I uploaded my playthrough below, but perhaps if I know why I got stuck, I'll try it again .
Yes my friend, after taking the jetpack you have to do parkour on the rocks of the beach until you get to the base, then the real game begins hahah a greeting,and thenks for play my game *___*
So, after playing through Vol.II, I noticed the improvements and like my comment on Vol I, I'm just gonna go through the points that I have opinions on
-Guns: feels better than Vol I, with a bassier sound and flashier visual effect.
-levels: I see that you took more freedom on the layouts, especially the final area. The textures kinda bugged out a bit on the ship, flickering and all that. Also the second area on the ship starts beside an enemy, allowing the hitscanner enemies to take a chunk of your health away, Which I don't like.
-Enemies: You definitely reduced their damage on the hitscan attacks, which makes it easier to beat than Vol.I, also less fun since I just breezed through them. May I suggest making melee based enemies? just to mix things up
-Story: you put a bit more effort here than last time, with their integration with the gameplay, which I like
-Music: just like Vol.I in terms of quality
That's all I gotta say
Hope my opinion helps!
Very detailed everything, I like that you give me your feelengs and help me do things better, I appreciate it my friend, in Vol III added melee, more live on stage and therefore more use of the jetpack, I will improve weapons in general also,and dificulty like a vol 1 thanks again for the review <3
I'm pretty new to this reviewing thing, but I've been studying game design on my own to know what people likes and what makes a game fun, so I'm happy that my feedback is appreciated!!
you are the best! thanks for this game! you are kind, sweet and the perfect person
i must admit, one of the best games ive played that uses FPS Microgame! there are definetly some collision issues (tho i believe its more of a issue with FPS microgame) but its a very fun game!
It is a good template, thanks for playing it friend * ___ *
Nice game. Not a fan of the texutres inside the building/ship.
It is normal, it is an area a bit like a machine nest, it is ugly to see hahaha thanks for playing it
Graphic 8/10 looking soo cool
Gameplay 3/10 Gameplay bad
thenks for review ,What bothers you about control?
estube un rato tratando de averiguar como se abria la puerta, quiza los controles deban de ser algo mas claros, osea dentro del juego te dice que la e es para cambiar de arma, quiza si para iniciar el juego le pones "press e " ya pones en manifiesto que la E sirve, porque pense que tenia que buscar una llave o algo, pero muy buen juego, me gusta la estetica
the jetpack is a doublé jumpp hahah thenk for recording queeeeen sitah! *_____*
please change jetpack… i have make 2000000000000000000000000000000000000000 jump look video ahhahh no problem.. you best vodoooooooooooooooooooooooooooooooooooooooooooo ,,,,
I got stuck on the second level, I wasn't able to go anywhere? What am I supposed to do
You have a target marker to the left bro, you have to kill all the enemies to go to the next one
Yeah, just figured out that the key "e" is used to open doors. That wasn't mentioned in the key controls.
Si los pongo, seguramente en los controles que puse en el juego no, mi culpa
Well I don't know why you needed to say that in a different language but it wasn't there. Controls just said q/e are used to switch weapons.
Its a bit confusing at first if you aren't given the right instructions but I would at least update this. Its a solid game, its just that the instructions are deceiving.
Is the game finished and needs no more updates?